New primary ICT resources
Structured Home Learning has added to its catalogue of educational resources for Primary ICT with the addition of an exciting new range of robots! ICT is such an important subject for young people to understand, and the skills they develop programming these robots provide a sound basis for the study of more complex programming concepts at Secondary level.
Beginning with the MOUSE, the most simple robot in the series, children will develop logical and critical thinking skills to enable the mouse to find the cheese, negotiating various obstacles. BOTLEY, the dynamic coding robot, with its detachable robot arms, allows children to experiment with moving objects around an obstacle course, while ARTIE, the drawing robot, develops maths and geometry skills as well as creative drawing and pattern design.
More news from SHL:
- Robots added to ICT resources
- New ICT programme for primary
- Even more options with New SEN Packs
- SHL launches IGCSE® Study Packs
- New History options for Key Stage 2
- New Schedule layout introduces National Curriculum cross-referencing
- Experiences from the mission field
- Home education the second time round
Perfect for Years 1 and 2, or as a first fun introduction to programming and control.
This all-inclusive kit provides real STEM (Science Technology Engineering Maths) learning for young children and provides a basic introduction to the concepts of coding such as:
- Understanding algorithms and sequences
- Creating and debugging programs
- Logical reasoning
- Problem solving
Young learners program Colby the mouse to find the cheese in this 83-piece maze activity set, using a multilingual activity guide.
A perfect solo or small group activity to develop critical thinking and STEM programming skills with the double-sided coding cards and sequence cards. Additional mice are available individually for collaborative or competitive group activities. Each mouse requires 3 AAA batteries (not included).
Suggested for Years 3 and 4, or learners who are ready to develop their programming skills.
Engage and inspire young learners in STEM with Botley! Learning concepts developed include:
- Designing, writing and debugging programs
- Controlling physical systems
- Using sequence, selection and repetition
- Logical reasoning
- Critical thinking
- Problem solving
100% screen-free, just use the included Remote Programmer. Botley is the ideal next step in coding. This comprehensive kit provides you with countless ways to program and use this coding robot; no smartphone or tablets required!
Botley can perform many tasks adding to his versatility and fun. Set up an obstacle course with the included accessories, and program Botley to carry a ball through a maze or weave between flags. A line-follow mode and obstacle avoidance feature provide a deeper level of engagement.
Botley requires 3 AAA batteries (not included) and the Remote Programmer requires 2 AAA batteries (not included). Multilingual activity guide includes a variety of activity ideas.
Recommended for Years 5 and 6, or those learners with good understanding of basic geometry and programming.
Artie brings together the artistic and the mathematical for a whole lot of fun learning. Primary learners will develop:
- Left-brain skills such as basic programming, geometry and maths as they control Artie
- Right-brain skills such as creativity, imagination and expression as they develop patterns and drawing
IMPORTANT: the advanced nature of Artie requires the use of a wifi-enabled Mac, PC or tablet
With four modes of play: pre-programmed shapes, games, art for colouring and freeform coding, children will love coding Artie to “tell” the robot what to do! The easy-to-use built-in drag-and-drop visual programming interface is supplemented by further browser-based languages to extend coding knowledge:
- Point & Click,
- Python and
- Remote Control
Artie requires 4 AA batteries (not included). Learn more about how you can extend coding skills with Artie 3000™.